Characters' emotions don't seem to read on their faces, and their intense screaming match (typical of an anime battle) finds their mouths open eerily too wide. The resulting film crossed into the uncanny valley for many viewers, and quickly, those with an eye for animation were able to identify why: The film is rife with basic animation errors.Īt LEAST check if the damn eyes colour is consistent /YhLlXoOD8Hįrom frame to frame, the characters' features seem to change nearly constantly, while their hands are often inhuman blobs. The various AI tools were fed screenshots of the anime Vampire Hunter D: Bloodlust in order to make the style consistent, and the backgrounds were developed in Unreal Engine. "ANIME ROCK PAPER SCISSORS" was created by using Stable Diffusion, Dreambooth and Davinci Resolve to animate over real actors playing the scene in front of a green-screen background, similar to how rotoscope films are made. The CriticismĬorridor's short film first attracted a wave of critics concerned largely with its quality and ethical implications. Here, we'll run through just what made Corridor's short so controversial and what the larger debate is revolved around. The video struck at the heart of the AI art debate that's been raging for months as artificial intelligence appears to be nearing the capacity to create work comparable to that of a mostly unpolished (or mediocre at best) artist, and it attracted very vocal critics and defenders. Two weeks ago, Corridor released what they billed as an 'AI Anime' short film, boasting in subsequent videos that they'd used numerous AI tools to animate an overly dramatic game of Rock, Paper, Scissors. Many online literally and figuratively replied, "I sure hope not." "Did we just change animation forever?" read the clickbaity title of a recent and controversial video by digital effects studio Corridor Digital.
0 Comments
Leave a Reply. |